I normally don’t post straight news stories but this one’s special. After what seemed like forever without much news on the on-again/off-again remake of Forbidden Planet, the HollywoodReporter noted today that J. Michael Straczynski is now set to write the new version. This is great news.
Of course I watched B5 in the day and generally enjoyed the supernatural slant added to Spider-Man while JMS was writing ASM, so I’m confident that he will do FP right. Still not clear when the new FP will be out but hopefully this will help move things along.
I was also pleasantly surprised to see that JMS is also working on a Lensman project. Nifty!
I’ve posted the photos of Tokyo Game Show 2008. I can’t believe another year has come and gone. This time I was in Japan on vacation and, since I didn’t need to be there on a “business” day, I attended on the weekend when the cosplayers are out in force. It was a welcome change of pace, though traveling long distance with a family was new and challenging in its own right. I was on my own that day and took a little bit longer than usual to get going in the morning. By the time I got to Makuhari Messe, I had less than four hours to look around and take pictures before I needed to start heading back to Tokyo.
I’ve been looking at ways to improve my photo workflow. Though I’ve been actively taking digital photos for eight years now, I’m still just a part-time hobbyist and don’t really take time to tweak my photos. My current workflow is Adobe Bridge and PhotoShop CS2. It’s real basic usage: exposure tweaking, leveling, cropping and downsampling / sharpening for posting on the web. Occasionally I’ll need to do something more like try to correct the picture’s temperature or white balancing (typically if the home lights are too strong). I could probably get away with just GraphicConverter but I’ve been using PhotoShop since version 3 in college and it feels more natural. Since the majority of my photoshopping is so photo oriented, I’ve gotten trial versions of LightRoom 2 and Aperture 2 to play with.
Continue reading “Tokyo Game Show 2008 with LightRoom 2”